Kheper Games - Sex Around the World, Travel Edition
Sex Around the World, travel edition gathers thirty-six practices borrowed from different cultures and periods: a French kneading massage, shibari bondage, a Kama Sutra position, Polynesian bartering. Thirty-six visa cards, two passports and a spinner, in a format that fits in a bag.
Why choose this game
- 36 suggestions — eighteen visa cards for him, eighteen for her.
- Cultural framing — each card points to a practice attributed to a culture or a period.
- Two passports — the format stamps the stages you pass, which gives the game a memory.
- Travel edition — designed to fit in a suitcase.
- Range of registers — from massage to bondage, the spread is wide.
How to play
- Agree together, before you start, on a stop word either of you can say.
- Go through the cards together and set aside those that do not suit one of you.
- Use the spinner and draw the matching visa card.
- Note the stage in your passport before moving on.
- Store cards and passports away from damp.
In the same register: our playing cards and the full games and books range. To go further: Sex positivity: let's finally talk about desire
Care and precautions
For adults only. Agree on a stop word before you start: it stops the game immediately, with no justification and no forfeit. Every suggestion stays optional and depends on the free and revocable consent of each person. Some cards refer to restraint practices: do not improvise them, read up first and keep a way to release quickly to hand. The cultural attributions are the game's framing, not ethnographic work. The manufacturer does not publish the list of languages included: check that on the packaging if it matters to you. Contains small parts: keep out of reach of children. Store away from damp.
Frequently asked questions
What is in the box?
Thirty-six visa cards, two passports and a spinner.
Are all the suggestions approachable?
No, the spread is wide and goes as far as bondage. Sort the cards before you start.
Is it a couples' game?
Yes, the cards are split between two players.
Are the cultural references accurate?
They are the game's framing. Take them as dressing, not as a source.
What language is the content in?
The manufacturer does not publish this. Check it on the packaging.
SoPigalle tip: sort beforehand, not during. Thirty-six cards cover a very wide spread, and taking out the ones that do not speak to you takes five minutes that change the evening.